OsgRenderer
OpenSceneGraph remote renderer
Parameters
name |
description |
type |
---|---|---|
render_mode |
Render on which nodes? (LocalOnly, MasterOnly, AllRanks, LocalShmLeader, AllShmLeaders) |
Int |
objects_per_frame |
Max. no. of objects to load between calls to render |
Int |
rhr_connection_method |
how local/remote endpoint should be determined (RendezvousOnHub, AutomaticHostname, UserHostname, ViaHub, AutomaticReverse, UserReverse) |
Int |
rhr_base_port |
listen port for RHR server |
Int |
rhr_local_address |
address where clients should connect to |
String |
rhr_remote_port |
port where renderer should connect to |
Int |
rhr_remote_host |
address where renderer should connect to |
String |
send_tile_size |
edge lengths of tiles used during sending |
IntVector |
color_codec |
codec for image data (Raw, PredictRGB, PredictRGBA, Jpeg_YUV411, Jpeg_YUV444) |
Int |
color_compress |
compression for RGBA messages (CompressionNone, CompressionLz4, CompressionZstd) |
Int |
depth_codec |
Depth codec (DepthRaw, DepthPredict, DepthPredictPlanar, DepthQuant, DepthQuantPlanar, DepthZfp) |
Int |
zfp_mode |
Accuracy:, Precision:, Rate: (ZfpFixedRate, ZfpPrecision, ZfpAccuracy) |
Int |
depth_compress |
entropy compression for depth data (CompressionNone, CompressionLz4, CompressionZstd) |
Int |
depth_prec |
quantized depth precision (16 bit + 4 bits/pixel, 24 bit + 3 bits/pixel) |
Int |
rhr_dump_images |
dump image data to disk |
Int |
continuous_rendering |
render even though nothing has changed |
Int |
delay |
artificial delay (s) |
Float |
color_rank |
different colors on each rank |
Int |
debug |
debug level |
Int |
visible_view |
no. of visible view (positive values will open window) |
Int |
threading_model |
OpenSceneGraph threading model (Single_Threaded, Cull_Draw_Thread_Per_Context, Thread_Per_Context, Draw_Thread_Per_Context, Cull_Thread_Per_Camera_Draw_Thread_Per_Context, Thread_Per_Camera, Automatic_Selection) |
Int |
asynchronicity |
number of outstanding frames to tolerate |
Int |