▼Nvistle | |
Ncell | |
Ncrypto | |
Ndetail | |
Ndirectory | |
▼Nmessage | |
CRemoteRenderMessage | |
CanimationMsg | Animation time step on client or no. of animation steps on server changed |
CboundsMsg | Send scene bounding sphere from server to client |
▼CCompressionParameters | |
CRgbaCompressionParameters | |
CDepthQuantize | Quantized depth data for a single 4x4 pixel tile |
CDepthQuantizeBits | Quantized depth data for a single 4x4 pixel tile |
CDepthQuantizeMinMaxDepth | Min/max depth for a single 4x4 pixel tile (when storing depths and interpolation bits separately) |
▼ClightsMsg | Send lighting parameters from client to server |
CLight | Store parameters for one OpenGL light source |
CmatricesMsg | Send matrices from client to server |
▼CParallelRemoteRenderManager | |
CDisplayTile | Serializable description of one IceT tile - usable by boost::mpi |
CGlobalState | State shared among all views |
CIceTData | Per view IceT state |
CPerViewState | |
CReadBackCuda | Fast framebuffer read-back using CUDA |
CRenderObject | |
CrfbMsg | Basic RFB message header |
CRhrController | |
▼CRhrServer | Implement remote hybrid rendering server |
CImageParameters | |
CLight | |
CScreen | |
CViewData | |
CViewParameters | |
CtileMsg | Send image tile from server to client |
CvariantMsg |