send lighting parameters from client to server More...
#include <rhr/rfbext.h>
Classes | |
struct | Light |
store parameters for one OpenGL light source More... | |
Public Member Functions | |
lightsMsg () | |
bool | operator!= (const lightsMsg &o) const |
Public Member Functions inherited from vistle::rfbMsg | |
rfbMsg (uint8_t type) | |
Public Attributes | |
int16_t | viewNum |
number of window that these lights apply to More... | |
uint8_t | pad [5] |
ensure alignment More... | |
Light | lights [NumLights] |
all light sources More... | |
Public Attributes inherited from vistle::rfbMsg | |
uint8_t | type |
type of RFB message More... | |
uint32_t | modificationCount |
number of remote scenegraph modifications More... | |
Static Public Attributes | |
static const int | NumLights = 4 |
maximum number of supported lights More... | |
send lighting parameters from client to server
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maximum number of supported lights
uint8_t vistle::lightsMsg::pad[5] |
ensure alignment
int16_t vistle::lightsMsg::viewNum |
number of window that these lights apply to