#include "compdecomp.h"
#include "depthquant.h"
#include "predict.h"
#include <iostream>
#include <mutex>
#include <memory>
Namespaces | |
namespace | vistle |
Macros | |
#define | CERR std::cerr << "CompDecomp: " |
Functions | |
buffer | vistle::copyTile (const char *img, int x, int y, int w, int h, int stride, int bpp) |
buffer | vistle::compressDepth (const float *depth, int x, int y, int w, int h, int stride, vistle::DepthCompressionParameters ¶m) |
return | vistle::copyTile (reinterpret_cast< const char * >(depth), x, y, w, h, stride, sizeof(float)) |
buffer | compressRgba (const unsigned char *rgba, int x, int y, int w, int h, int stride, vistle::RgbaCompressionParameters ¶m) |
buffer | compressTile (const char *input, int x, int y, int w, int h, int stride, vistle::CompressionParameters ¶m) |
bool | decompressTile (char *dest, const buffer &input, CompressionParameters param, int x, int y, int w, int h, int stride) |
Variables | |
param | vistle::depthCodec = vistle::CompressionParameters::DepthRaw |
#define CERR std::cerr << "CompDecomp: " |
buffer compressRgba | ( | const unsigned char * | rgba, |
int | x, | ||
int | y, | ||
int | w, | ||
int | h, | ||
int | stride, | ||
vistle::RgbaCompressionParameters & | param | ||
) |
buffer compressTile | ( | const char * | input, |
int | x, | ||
int | y, | ||
int | w, | ||
int | h, | ||
int | stride, | ||
vistle::CompressionParameters & | param | ||
) |
bool decompressTile | ( | char * | dest, |
const buffer & | input, | ||
CompressionParameters | param, | ||
int | x, | ||
int | y, | ||
int | w, | ||
int | h, | ||
int | stride | ||
) |