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Vistle

Distributed Data-parallel Scientific Visualization in VR

vistle::ParallelRemoteRenderManager Member List

This is the complete list of members for vistle::ParallelRemoteRenderManager, including all inherited members.

addObject(std::shared_ptr< RenderObject > ro)vistle::ParallelRemoteRenderManager
checkIceTError(const char *msg) constvistle::ParallelRemoteRenderManager
compositeCurrentView(const unsigned char *rgba, const float *depth, const int viewport[4], int timestep, bool lastView)vistle::ParallelRemoteRenderManager
connectionAdded(const Port *to)vistle::ParallelRemoteRenderManager
connectionRemoved(const Port *to)vistle::ParallelRemoteRenderManager
depth(size_t viewIdx)vistle::ParallelRemoteRenderManager
finishCurrentView(const IceTImage &img, int timestep)vistle::ParallelRemoteRenderManager
finishCurrentView(const IceTImage &img, int timestep, bool lastView)vistle::ParallelRemoteRenderManager
finishFrame(int timestep)vistle::ParallelRemoteRenderManager
getModelViewMat(size_t viewIdx) constvistle::ParallelRemoteRenderManager
getProjMat(size_t viewIdx) constvistle::ParallelRemoteRenderManager
handleMessage(const message::Message *message, const MessagePayload &payload)vistle::ParallelRemoteRenderManager
handleParam(const Parameter *p)vistle::ParallelRemoteRenderManager
IceTDrawCallbackvistle::ParallelRemoteRenderManager
isVariantVisible(const std::string &variant) constvistle::ParallelRemoteRenderManager
localBoundMaxvistle::ParallelRemoteRenderManager
localBoundMinvistle::ParallelRemoteRenderManager
m_clientVariantsvistle::ParallelRemoteRenderManager
m_colorRankvistle::ParallelRemoteRenderManager
m_continuousRenderingvistle::ParallelRemoteRenderManager
m_currentViewvistle::ParallelRemoteRenderManager
m_defaultColorvistle::ParallelRemoteRenderManager
m_delayvistle::ParallelRemoteRenderManager
m_delaySecvistle::ParallelRemoteRenderManager
m_depthvistle::ParallelRemoteRenderManager
m_displayRankvistle::ParallelRemoteRenderManager
m_doRendervistle::ParallelRemoteRenderManager
m_drawCallbackvistle::ParallelRemoteRenderManager
m_frameCompletevistle::ParallelRemoteRenderManager
m_icetvistle::ParallelRemoteRenderManager
m_lightsUpdateCountvistle::ParallelRemoteRenderManager
m_localVariantsvistle::ParallelRemoteRenderManager
m_modulevistle::ParallelRemoteRenderManager
m_rgbavistle::ParallelRemoteRenderManager
m_rhrControlvistle::ParallelRemoteRenderManager
m_statevistle::ParallelRemoteRenderManager
m_updateBoundsvistle::ParallelRemoteRenderManager
m_updateCountvistle::ParallelRemoteRenderManager
m_updateScenevistle::ParallelRemoteRenderManager
m_updateVariantsvistle::ParallelRemoteRenderManager
m_viewDatavistle::ParallelRemoteRenderManager
numViews() constvistle::ParallelRemoteRenderManager
outputPort() constvistle::ParallelRemoteRenderManager
ParallelRemoteRenderManager(Renderer *module, IceTDrawCallback drawCallback)vistle::ParallelRemoteRenderManager
prepareFrame(size_t numTimesteps)vistle::ParallelRemoteRenderManager
removeObject(std::shared_ptr< RenderObject > ro)vistle::ParallelRemoteRenderManager
rgba(size_t viewIdx)vistle::ParallelRemoteRenderManager
rootRank() constvistle::ParallelRemoteRenderManagerinline
sceneChanged() constvistle::ParallelRemoteRenderManager
setCurrentView(size_t i)vistle::ParallelRemoteRenderManager
setLocalBounds(const Vector3 &min, const Vector3 &max)vistle::ParallelRemoteRenderManager
setModified()vistle::ParallelRemoteRenderManager
timestep() constvistle::ParallelRemoteRenderManager
updateRect(size_t viewIdx, const IceTInt *viewport)vistle::ParallelRemoteRenderManager
updateVariants()vistle::ParallelRemoteRenderManager
viewData(size_t viewIdx) constvistle::ParallelRemoteRenderManager
~ParallelRemoteRenderManager()vistle::ParallelRemoteRenderManager