1#ifndef VISTLE_RENDEROBJECT_H
2#define VISTLE_RENDEROBJECT_H
33 InitialVariantVisibility visibility = DontChange;
42 bool bComputed =
false;
46 bool hasSolidColor =
false;
std::shared_ptr< const Object > const_ptr
Definition: renderobject.h:16
DEFINE_ENUM_WITH_STRING_CONVERSIONS(InitialVariantVisibility,(DontChange)(Hidden)(Visible))
int senderId
Definition: renderobject.h:29
vistle::Vector4 solidColor
Definition: renderobject.h:47
vistle::Object::const_ptr container
Definition: renderobject.h:35
vistle::Texture1D::const_ptr texture
Definition: renderobject.h:38
vistle::Vector bMax
Definition: renderobject.h:44
vistle::Normals::const_ptr normals
Definition: renderobject.h:37
vistle::Vec< Scalar >::const_ptr scalars
Definition: renderobject.h:39
std::string senderPort
Definition: renderobject.h:30
RenderObject(int senderId, const std::string &senderPort, vistle::Object::const_ptr container, vistle::Object::const_ptr geometry, vistle::Object::const_ptr normals, vistle::Object::const_ptr mapdata)
vistle::Object::const_ptr geometry
Definition: renderobject.h:36
std::string variant
Definition: renderobject.h:31
int creatorId
Definition: renderobject.h:28
Eigen::Matrix< Scalar, 4, 1 > Vector4