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buffer V_RHREXPORT | vistle::compressRgba (const unsigned char *rgba, int x, int y, int w, int h, int stride, RgbaCompressionParameters ¶m) |
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buffer | vistle::compressDepth (const float *depth, int x, int y, int w, int h, int stride, vistle::DepthCompressionParameters ¶m) |
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bool V_RHREXPORT | vistle::decompressTile (char *dest, const buffer &input, CompressionParameters param, int x, int y, int w, int h, int stride) |
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◆ vistle::CompressionParameters::RgbaCompressionParameters
struct vistle::CompressionParameters::RgbaCompressionParameters |
Class Members |
ColorCodec |
rgbaCodec |
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CompressionMode |
rgbaCompress |
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